Packt
Blender to Unreal Engine 5 — 3D Props - Medieval Gallows
Packt

Blender to Unreal Engine 5 — 3D Props - Medieval Gallows

包含在 Coursera Plus

深入了解一个主题并学习基础知识。
中级 等级

推荐体验

2 周 完成
在 10 小时 一周
灵活的计划
自行安排学习进度
深入了解一个主题并学习基础知识。
中级 等级

推荐体验

2 周 完成
在 10 小时 一周
灵活的计划
自行安排学习进度

您将学到什么

  • Apply Blender's interface, shortcuts, and UV mapping techniques to create game assets.

  • Analyze and improve meshes, smoothing, and preparing them for texturing and materials.

  • Integrate game assets into Unreal Engine 5 for professional-grade rendering and use in games.

要了解的详细信息

可分享的证书

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作业

9 项作业

授课语言:英语(English)

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该课程共有21个模块

In this module, we will introduce the course's overall structure and goals, with a particular focus on 3D prop creation using Blender and Unreal Engine. You’ll get a preview of the medieval gallows project and its key components, laying the foundation for deeper learning.

涵盖的内容

1个视频1篇阅读材料

In this module, we will cover a detailed introduction to the Blender software, which is vital for creating high-quality 3D models. Additionally, you'll learn about the significance of using references in 3D art and how to leverage PureRef for optimal results.

涵盖的内容

2个视频1个插件

In this module, we will focus on grey boxing, a fundamental step in the modeling process. You will learn to create basic shapes that will serve as the backbone for the medieval gallows, giving you a solid start for more detailed work.

涵盖的内容

1个视频1个作业1个插件

In this module, we will create the main platform for the medieval gallows. You will learn how to grey box the planks of wood, ensuring accurate structure placement and preparing for further detailing.

涵盖的内容

1个视频1个插件

In this module, we will continue building the medieval gallows by focusing on variation, realism, and topology. You will learn how to create believable wood textures, resize models using human references, and perfect the topology for professional-quality assets.

涵盖的内容

3个视频1个插件

In this module, we will focus on building key architectural components, including collapsible trapdoors and the hangman’s structure. You will delve into making models structurally sound while maintaining realism.

涵盖的内容

2个视频1个作业1个插件

In this module, we will explore how to model and refine ropes, focusing specifically on the noose for the medieval gallows. You will learn both fundamental and advanced techniques for realistic rope creation in Blender.

涵盖的内容

2个视频1个插件

In this module, we will cover the engineering aspects of the gallows, including hinges, bar supports, and the lever mechanism. You will learn to work with Blender add-ons and refine your lever model for added realism and functionality.

涵盖的内容

4个视频1个插件

In this module, we will focus on creating simple but essential steps for the gallows. You’ll learn how to attach them to the structure and ensure they fit within the architectural design of the medieval model.

涵盖的内容

1个视频1个作业1个插件

In this module, we will dive into materials and nodes within Blender. You’ll learn how to use materials effectively to give your models a more realistic, polished finish.

涵盖的内容

1个视频1个插件

In this module, we will explore rendering in Blender using the Cycles render engine. You will learn the basic settings needed to produce high-quality renders for your medieval gallows model.

涵盖的内容

1个视频1个插件

In this module, we will focus on creating and refining the materials for the medieval gallows. You will learn about marking seams, fixing UV issues, and adding detailed textures for AAA-quality models.

涵盖的内容

3个视频1个作业1个插件

In this module, we will work on metal materials for the gallows. You will learn how to create and adjust metal textures using Blender’s node system and tackle the challenge of balancing polygon counts for game-ready models.

涵盖的内容

3个视频1个插件

In this module, we will focus on working with resolutions and scaling within UV maps. You will learn how to adjust your model’s UVs for consistent texture quality across different parts of the medieval gallows.

涵盖的内容

1个视频1个插件

In this module, we will create a floor model for your medieval gallows. You’ll learn how environmental details can enhance your model's final presentation and elevate the overall quality of your portfolio.

涵盖的内容

1个视频1个作业1个插件

In this module, we will focus on rendering your medieval gallows in Blender’s Cycles engine. You’ll learn how to produce high-quality, professional renders for your portfolio.

涵盖的内容

1个视频1个插件

In this module, we will focus on rigging your medieval gallows model. You’ll learn to create armatures and assign bone weights, allowing the gallows lever and trapdoor to function properly in animations.

涵盖的内容

2个视频1个插件

In this module, we will focus on animating the medieval gallows. You’ll learn how to animate moving parts such as the lever and trapdoors, ensuring your 3D model is ready for game environments or cinematic use.

涵盖的内容

2个视频1个作业1个插件

In this module, we will focus on setting up Unreal Engine 5. You’ll learn how to prepare a portfolio scene that showcases your medieval gallows in the best possible light.

涵盖的内容

1个视频1个插件

In this module, we will dive into Unreal Engine 5 to refine your imported assets. You’ll learn how to create materials, adjust roughness, and prepare your 3D models for game environments.

涵盖的内容

2个视频1个插件

In this final module, we will render your medieval gallows in Unreal Engine 5. You’ll learn how to create impressive portfolio-ready images that highlight the model’s quality and detail, perfect for sharing in a professional portfolio.

涵盖的内容

1个视频3个作业

位教师

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