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Blender to Unreal Engine 5: Foundation and Asset Creation
Packt

Blender to Unreal Engine 5: Foundation and Asset Creation

包含在 Coursera Plus

深入了解一个主题并学习基础知识。
初级 等级

推荐体验

1 周 完成
在 10 小时 一周
灵活的计划
自行安排学习进度
深入了解一个主题并学习基础知识。
初级 等级

推荐体验

1 周 完成
在 10 小时 一周
灵活的计划
自行安排学习进度

您将学到什么

  • Create modular assets using Blender’s modeling tools

  • Analyze and optimize 3D models for Unreal Engine 5, including importing and texturing

  • Apply lighting and material techniques to achieve a polished visual result

  • Integrate assets into Unreal Engine 5 for professional game development

要了解的详细信息

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作业

9 项作业

授课语言:英语(English)

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积累特定领域的专业知识

本课程是 Blender 3 to Unreal Engine 5 — Dungeon Modular Kitbash 专项课程 专项课程的一部分
在注册此课程时,您还会同时注册此专项课程。
  • 向行业专家学习新概念
  • 获得对主题或工具的基础理解
  • 通过实践项目培养工作相关技能
  • 获得可共享的职业证书

该课程共有20个模块

In this module, we will introduce the course and its overall objectives, giving a brief overview of the tools and processes we will use. You’ll get a solid understanding of what to expect from the journey ahead, focusing on building modular assets from Blender to Unreal Engine 5.

涵盖的内容

1个视频2篇阅读材料

In this module, we will dive into the basics of Blender, starting from how to navigate the interface to importing reference images. We will also introduce the concepts of seams and sharps, which are crucial for optimizing your 3D models.

涵盖的内容

3个视频

In this module, we will focus on HDRI lighting, an essential aspect of creating realistic environments. You will learn how to set up a skybox and adjust lighting settings to bring out the best visual qualities in your scenes.

涵盖的内容

1个视频

In this module, we will cover how to efficiently manage 3D assets using Blender's Asset Manager. You will also explore transformation orientation concepts, which are vital for maintaining accuracy in 3D modeling workflows.

涵盖的内容

2个视频1个作业

In this module, we will explore Blender's basic mesh tools, focusing on creating edge loops for better model geometry. You'll also learn how to introduce variations into your mesh, giving your assets more complexity and realism.

涵盖的内容

2个视频

In this module, we will focus on using the Array Modifier to streamline 3D asset creation. You’ll learn how to automate repetitive patterns, which is essential for creating modular parts for a kitbash project.

涵盖的内容

1个视频

In this module, we will begin working on our first modular pieces for a dungeon, such as walls and pipes. You'll learn smoothing techniques, advanced UV unwrapping, and how to combine primitives for more complex structures.

涵盖的内容

4个视频1个作业

In this module, we will shift our focus to creating mid-level geometry, including larger wall pieces. You will learn how to troubleshoot common modeling issues and how to refine your assets for maximum visual impact and reusability.

涵盖的内容

2个视频

In this module, we will explore modifier stacking to create intricate assets, such as rocky walls. This will involve layering modifiers for non-destructive editing to get the most out of your models.

涵盖的内容

1个视频

In this module, we will cover advanced UV unwrapping techniques using projection from view. You will learn how to handle complex shapes and apply textures seamlessly using different UV mapping strategies.

涵盖的内容

1个视频1个作业

In this module, we will create smaller, yet essential assets like grates and the bottom/top parts of walls. These assets will play a key role in adding more detail and depth to our dungeon environments.

涵盖的内容

3个视频

In this module, we will focus on creating detailed dungeon doors, from the base mesh to the final decorative touches. You will also learn proportional editing, which will allow you to achieve more accurate and realistic results.

涵盖的内容

4个视频

In this module, we will model hinges and handles, which will bring functional and aesthetic value to our dungeon doors. You will also learn how to apply textures effectively to complete the asset creation process.

涵盖的内容

2个视频1个作业

In this module, we will create ornate geometry such as pillars and wall supports. These more complex assets will elevate the visual appeal of your dungeon, adding sophistication to your modular kitbash project.

涵盖的内容

2个视频

In this module, we will introduce basic sculpting workflows in Blender, focusing on creating organic shapes like rocks. You will also learn how to use custom brushes to add intricate details to your sculpts.

涵盖的内容

2个视频

In this module, we will focus on creating modular stair assets. You will learn how to model stairs with the right scale for a dungeon and apply additional details to make the assets more visually appealing.

涵盖的内容

2个视频1个作业

In this module, we will create door arches using Blender's Boolean functionality. You’ll model door frames and arches, then apply materials to make the assets visually cohesive with the rest of the dungeon.

涵盖的内容

5个视频

In this module, we will focus on creating spiral staircases using deform modifiers. You will learn how to model complex, curved shapes and finish the asset with textures and additional details.

涵盖的内容

2个视频1个作业

In this module, we will model vault walls and doors for a dungeon. You will learn how to work with circular geometry and ensure doors are properly parented and oriented for seamless animations.

涵盖的内容

2个视频

In this final module, we will create braziers and hot coals for dungeon lighting. You’ll use Blender’s node system to add glowing effects to the coals, bringing a fiery atmosphere to your dungeon scenes.

涵盖的内容

2个视频1篇阅读材料3个作业

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