This comprehensive course equips learners with the skills to design, implement, synthesize, and evaluate advanced gameplay mechanics using Unreal Engine’s Blueprint system. Through a structured, hands-on approach, learners will progressively build a feature-rich action RPG project from the ground up—starting with character setup and animation pipelines, progressing through dynamic camera and control systems, and culminating in robust AI combat, magic systems, and final game packaging.


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August 2025
16 项作业
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该课程共有4个模块
This module provides foundational skills for designing and implementing playable and AI-controlled characters in Unreal Engine. Learners will explore character blueprint creation, mesh and animation integration, and state-based animation control. Through hands-on demonstrations, the module guides learners to set up navigation logic, animation blending, and movement systems for both player and non-player characters. By the end of this module, learners will be able to build a fully animated, navigable character using industry-standard Unreal Engine workflows.
涵盖的内容
13个视频4个作业
This module focuses on implementing core game mechanics by configuring Game Mode settings, player input systems, and camera behavior within Unreal Engine. Learners will gain hands-on experience in customizing Game Mode classes, setting up character movement through input bindings, and synchronizing camera rotation with player control. By the end of the module, learners will have the foundational knowledge required to construct an interactive gameplay experience that integrates character control with responsive input and game state logic.
涵盖的内容
6个视频3个作业
This module guides learners through the design and implementation of AI combat behavior and magic-based interactions in Unreal Engine. Through a sequence of progressively advanced lessons, learners will develop AI characters that detect, pursue, and react to players, integrate visual and animation-based reaction systems, and construct functional magic attacks and weapon systems. The module emphasizes building attack combos, dealing and receiving damage, and setting up blueprint-driven combat sequences that enhance gameplay mechanics in a top-down survival context.
涵盖的内容
19个视频4个作业
This module focuses on building advanced combat systems, integrating magic projectiles, enemy wave logic, health mechanics, and final gameplay packaging in Unreal Engine. Learners will implement animated effects for combat spells, program projectile and enemy behaviors, set up health bars and pickups, and manage game progression through events like death cameras and wave notifications. The module concludes with practical steps to package the game into a deployable build, ensuring the project is complete and playable from start to finish.
涵盖的内容
25个视频5个作业
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To access the course materials, assignments and to earn a Certificate, you will need to purchase the Certificate experience when you enroll in a course. You can try a Free Trial instead, or apply for Financial Aid. The course may offer 'Full Course, No Certificate' instead. This option lets you see all course materials, submit required assessments, and get a final grade. This also means that you will not be able to purchase a Certificate experience.
When you enroll in the course, you get access to all of the courses in the Specialization, and you earn a certificate when you complete the work. Your electronic Certificate will be added to your Accomplishments page - from there, you can print your Certificate or add it to your LinkedIn profile.
Yes. In select learning programs, you can apply for financial aid or a scholarship if you can’t afford the enrollment fee. If fin aid or scholarship is available for your learning program selection, you’ll find a link to apply on the description page.
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